Digital Learning Applications

2017 Digital Learning Applications

My fellow digital learning designers have been egging me to post my initial thoughts about different digital learning applications, which we tend to come to an agreement that pedagogy now should make use of these technologies in teaching and learning.  Digital technologies and methods are mostly use as part of the professor’s tools for teaching.

Most digital learning designers are involve in converting massive old written curriculum into online courses. They can also be creating learning apps, digital exhibits, or the latest automation mostly associated with robotic toys. Below are some of the digital learning apps such as:

LMSs (Learning Management Systems); MOOCs (Massive Open Online Courses); BYOD (bring your own device); BYOT (bring your own technology); BYOC (bring your own connectivity); makerspaces; fablab; fabshop; innolab; robotics; digital portfolios; online discussion forums; blogging platforms; wikis, microblogging; back channels; audio recording and music making; image and video editing; creation of infographics, slideshows, and presentations; digital storytelling; social media; collaboration tools; mobile apps; game-based learning and environments; coding and computer programming; augmented and virtual realities; technologies for creating physical or virtual 3D models; gesture-based computing; learning analytics and statistical analysis software; online authoring tools; wearable technology; affective computing; rubric generators; quizzes; online response systems such as polls and surveys; video conferencing; cloud computing; and student feedback tools such as Safe Assign, Turnitin, GradeMark, and PeerMark.

Students, in one way or another, needs to navigate on these myriads of technologies available, not only to maximize but to speed up learning. Digital technologies also allows to create personalize learning experience that caters to students as a place of engagement and discovery.

My final words, the world is changing with these digital learning applications, it’s just a matter of time until the web-based education technology model replaces the traditional classroom. If one can’t keep up, being left behind is a possibility. Specifically, chances of getting hired are much lower if the applicant can’t prove that they have embrace new ways of learning.

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